


+
- New: Integrated mySQL Connector.NET 1.0.2
Highlights:
- Fixed #HY000Illegal mix of collations (latin1_swedish_ci,IMPLICIT) and (utf8_general_
- Fixed Long inserts take very long time
- Fixed problem with MySqlBinary where string values could not be used to update extended text columns (was fixed by me before hehe

- A fix for bug that caused strange 100% cpu usage cause of some error in .net
- New: GUI shows client version of connected players
- Changed: Improved performance of FindEffectOnTarget because its often called from CC code
- Changed: dbstarttype.dat is not overwritten at exit
- Changed: Lowered priority of world save execution
- Changed: Player inventory is not saved on changes, only saved in char saves (consistency)