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CVS 14-02

Posted: 14 Feb 2005, 03:02
by Sp4M
- Changed: Multiple SkillHandler attributes are allowed for same class
- Bugfix: Ranged two-handed weapons now get 2h spec bonus
- Changed: Berserk ability cannot be used if player is dead/mezzed/stunned/sitting
- Changed: Different message if player is immune to a new effect ("Target can't have that effect again yet!")
- Bugfix: In \quests\hibernia\epic\Essence50.cs WorldMgr.GetNPCsByName("Brigit", eRealm.Midgard) changed to WorldMgr.GetNPCsByName("Brigit", eRealm.Hibernia)
- Bugfix: In \quests\midgard\epic\Viking50.cs sealed_pouch is read from DB and created if it doesn't exist
- Bugfix: Turning is still disabled when mez or stun expires and player is still mezzed or stunned
- Add : spell craft and alchemy to make potion and some others things but can not combine withitem for moment
TODO : need to add the combine with item (2cd part of spellcrafting and alchemy)
- Changed: Valewalkers are pure casters
- New: /friend command shows friends list if used without params and offline friends can be removed
- New: Poisons for assassins. Poison potions use Bonus1 for poison ID and
InventoryItem table gets new PoisonID field.
TODO: Proper messages
- New: /jump command checks if jumping client supports target region
- Changed: Player speed, LOS and strafing flags are read from the packet data in UseSkillHandler; fixes some problems with hybrid spells
- Add : Ban account system for ip or account name
- Add : reemblem for 200 gold
- Change : typo in guild command
- Add : some test in guild command
- BugFix : count i, trade window
TODO : possibility to ban a mac adress
- New: OffensiveProc and DefensiveProc spell handlers.
Spell value is used for subspell ID, subspell line name is same as spell type
- Bugfix: 1.73 clients show sprint/stealth/etc icons
- Bugfix: Entry counter in SendUpdateHybridSkills() matches amount of entrys actually sent
- New: ManaStat affects magical damage
- Changed: /givexp command accepts long values instead of int
- Bugfix: NullReferenceException in HealSpellHandler
- BugFix : small bugfix in hybridclass
- BugFix : small bugfix in encumbrance

Posted: 14 Feb 2005, 03:04
by deerty
Whaou Merci a toi Sp4m et a tous les admins vous faiten vraiment du bon boulot GG :wink:

Posted: 14 Feb 2005, 03:06
by Darkpepper
magnifique!
ca c'est de la Maj! bravo a l'equipe!
- New: Poisons for assassins. Poison potions use Bonus1 for poison ID and
InventoryItem table gets new PoisonID field.
lRien que la deja ca va faire des heureux 8)

Posted: 14 Feb 2005, 03:12
by Ghordjul
Eh bé une fois de plus, bien vu et bravo pour la somme de boulot !

Y a juste un truc que je ne suis pas certain d'avoir compris :
- New: ManaStat affects magical damage
Késaco ManaStat ?

Posted: 14 Feb 2005, 03:20
by kashino
Je sais pas pourquoi mais L'ENDU REMARCHE!!!!!!!!!
C'etait pour dire merci ^^


Un amtenalien content!!!!

Posted: 14 Feb 2005, 03:51
by magellan456
Merci et Bravo! :D

Posted: 14 Feb 2005, 04:02
by deerty
Miam de l endu !!!!!!!! :twisted:

Posted: 14 Feb 2005, 07:56
by mambox62
Yes yes yes, voila un paquet de chose à tester a nouveau :wink:

Re: CVS 14-02

Posted: 14 Feb 2005, 08:23
by kinou
Sp4M wrote: - New: OffensiveProc and DefensiveProc spell handlers.
Spell value is used for subspell ID, subspell line name is same as spell type
c'est juste quelque chose de dol et sa ne change pas grand chose pour nous ou se sont les proc comme celle du faucheur?

Posted: 14 Feb 2005, 09:30
by Sarek
Endu et poison, hmm ca pwn :lol:

Bravo aux devs ;)

Posted: 14 Feb 2005, 09:35
by KULGAR
:D Que dire...WOUAAAOUU. :D
Merci a tous ceux qui on participer à cette mise a jour. :wink:

Posted: 14 Feb 2005, 09:47
by Gwyddion
bravo il me reste plus qu a alle tester tous ca :)

Posted: 14 Feb 2005, 09:48
by ThAUr
Bravo !!! /clap /clap
C'est un vrai honneur d'être ici.

Posted: 14 Feb 2005, 10:33
by kinou
gg
sa a dut écrasé des ancienne modif le faucheur a tous ces sort meme se du lvl1 et les style a le faux on disparut :(
voila j'ai vu que sa comme probléme pour le moment

Posted: 14 Feb 2005, 10:38
by LittleG

Code: Select all

- New: /friend command shows friends list if used without params and offline friends can be removed 
C'était pas deja comme ca avant? :oops:

Code: Select all

- Add : Ban account system for ip or account name 
rhoo :lol: