CVS 26-02 + Zone RvR
Posted: 26 Feb 2005, 17:41

3 PNJ Teleporteurs permettent de vous y rendre, 1 dans chaque royaume.
Un test est effectué visant a verifier que vous possedez NF.
Je vous laisse decouvrir le fonctionnement de la zone ...
+
- New: Last 8 sent/received packets are logged on client crash
- Changed: Chat group to look more like on live servers
- Bugfix: Invalid type cast on /cg invite/remove/who and /c <text>
- New: Couple 1.74 packet changes (clients still crash in some cases)
- Bugfix: moneyObject is deleted when picked up and autosplit is off
- Bugfix: /where command works now
- Bugfix: Concentration points can't be increased by canceling first buff
- New: /yell command calls for help if used without params
- Bugfix: /cg invite
- Add : time commande for player
- Add : face command for player
- Add : sit command
- Add : Autosplit command
- Add : where command
TODO : need to do more test on autosplit and where command
- Bugfix: Same account cannot be used by multiple clients
- Add : improve ban system with reason for ban and account+ip type
- Changed: Shields use Dexterity for weapon skill calc
- New: UseSlotHandler reads player speed, starfing and LOS flags from the packet data
- Changed: Players no longer update equipment appearance to everyone in
visibility range when armor was hit.
- New: Player name can be used with /gc promote/demote/leader/invite
- Changed: Clients with priv level > 1 don't prevent stealth
- Changed: For 1.73+ clients immunity is tinted in red
- Changed: For 1.73+ clients char slots 9 and 10 are filled with zeros
- Changed: For 1.69+ clients group window shows effect icons
- Changed: For 1.68+ clients SendUpdatePlayer includes MA title
- Changed: Packet order in WorldInitRequestHandler to match more recent logs