CVS 08-04 Et BugsFix Amtenaël
Posted: 08 Apr 2005, 00:49
Quelques petits bugfixs:
la Zone RVR refonctionne
Les gardes de territoire n'attaquent plus les non guildés
La guilde possedant le territoire n'est plus attaquée
Le bug du perso ne pouvant pas se connecter apres la création est resolu
Et coté CVS:




Et coté CVS:
Code: Select all
- Bugfix: Now you keep your self buff spells when buffsheared
- BugFix : the creation bug which make player can not connect at first player
creation. have to deco/reco to play.(realm is not init so b default
it take value of mem. so can be 0 or 2^32...)
- BugFix : tradewindow bug null exception(still have to fix another exception
comming from enumerator modified during loop...)
- Change : replace all \\ to Path.DirectorySeparatorChar to make it more
compilable by mono
- Bugfix: Proc spells use mana now
- Bugfix: Engage effect is now cancelled properly
- Change: Correct speed enhancement delve info
- New: Scripts are only compiled if they have been modified since last compilation
Scripts last-modify-date and file-size are saved in a file
- Changed: XML config files handle parameter names that contain invalid XML
characters in their name a bit different now
- Changed: Fixed a bug in MPK file routines (old fix from Telltod)
- New: Icon field for spells
- New: Songs are shown in own tab
- Changed: Too long quest name or description is truncated before sending to clients
- Change : change the tradewindow to allow the spellcraft system
- Change : remove the array and use arraylist in Tradewindow
- Add : add 2 static function to choose spellcraft or tradewindow.
in order, to have all code of tradewindow in tradewindow and have not
for code to instanciate 2 tradewindow just use CreatePlayerTradeWindow
or CreateSpellCraftWindow
- Bugfix: eInventorySlot.Jewellery is included in EQUIP_SLOTS
- Bugfix: Fired weapons use ammo again
- Bugfix: NPCs no longer disappear after 25days of windows uptime
- Bugfix: GameNPC.IsVisibleToPlayers work correct now
- New: Added SharpDevelop(Version 1.0.3 Build 1768) combine & project files
Should ease development for ppl. not using VS.NET 2003
- Bugfix: eInventorySlot.Jewellery is added to EQUIP_SLOTS